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tf4.5_changelog [2017/12/08 00:03] Salmo created |
tf4.5_changelog [2017/12/14 18:04] Salmo |
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IL-2 Sturmovik Cliffs of Dover BLITZ (Team Fusion Simulations v4.5) | IL-2 Sturmovik Cliffs of Dover BLITZ (Team Fusion Simulations v4.5) | ||
- | TFs 4.5 READ ME | + | Readme for v4.5 |
+ | |||
+ | README -LITE- | ||
+ | IL-2 Sturmovik Cliffs of Dover - BLITZ | ||
+ | Additions and changes to original game. | ||
+ | |||
+ | Additional new Aircraft | ||
+ | |||
+ | Flyable: | ||
+ | |||
+ | Bf-109E-1B (early Fighter-Bomber) | ||
+ | Bf-109E-4N (DB601N engine and 100 octane fuel) | ||
+ | Bf-109E-4/E-4B and E-4N versions with added armor for fuel tank and pilot | ||
+ | Bf-110C-2 | ||
+ | Bf-110C-4_Late | ||
+ | Bf-110C-4B (early Fighter-Bomber) | ||
+ | Bf-110C-4N (DB601P engines with 100 octane fuel) | ||
+ | Bf-110C-4NJG (Nightfighter) | ||
+ | Bf-110C-6 (heavy 30mm Cannon armed version) | ||
+ | BlenheimMkIV_Late (twin gun rear turret and extra bombload) | ||
+ | BlenheimMkIVF (heavy Day-Fighter) | ||
+ | BlenheimMkIVF_Late (twin gun rear turret and extra bombload) | ||
+ | BlenheimMkIVNF (Nightfighter) | ||
+ | BlenheimMkIVNF_Late (twin gun rear turret and extra bombload) | ||
+ | Spitfire Mk-I-100 octane | ||
+ | Hurricane DH-520-100 octane | ||
+ | HurricaneMkI-NF (Night-fighter) | ||
+ | Hurricane MkI-FB (Fighter-Bomber) | ||
+ | Beaufighter Mk IF | ||
+ | Beaufighter Mk INF (Night-fighter) | ||
+ | DH-82A-1 (Field Mod armed Tiger Moth) | ||
+ | DH-82A-2 (Czechoslovakian armed Tiger Moth) | ||
+ | DH-82A (Battle of Britain Tiger Moth version with bomb carrying capacity) | ||
+ | |||
+ | Non-flyable: | ||
+ | |||
+ | Sunderland added bomb capacity | ||
+ | BlenheimMkIF (heavy Day-Fighter) | ||
+ | BlenheimMkINF (Night-fighter) | ||
+ | |||
+ | Maps | ||
+ | |||
+ | - New Autumn and Winter Maps | ||
+ | - New Textures, trees, hedges, runways and terrain for all maps | ||
+ | - Perspective from altitude corrected to provide accurate views of rivers and terrain | ||
+ | - Additional historical landmarks | ||
+ | - Additional spline road types & more cow types for Full Mission Builder | ||
+ | - Elimination of original map bugs including: | ||
+ | - "Swimming Pools" in France | ||
+ | - Non- historical golf courses changed to farming. | ||
+ | - Dull water off Querqueville, dry rivers at Le Havre, Bradwell, and Barneville | ||
+ | - Airfield 'holes' at Hawkinge, Melville, Coquelles, Westhampnett, and Lympne flattened | ||
+ | - Added missing hangers to various French Airdromes | ||
+ | |||
+ | Codework | ||
+ | |||
+ | - Game upgraded to 64 bits and DX11 | ||
+ | - Tree collisions enabled | ||
+ | - Distant Clouds enabled, 'Popup' effects reduced | ||
+ | - Contrails enabled | ||
+ | - Target dot view through cloud bug eliminated | ||
+ | - Game controllers naming change to address the Windows 10 re-ordering issue | ||
+ | - Rendering optimizations to increase FPS | ||
+ | - Reduced crash generating bugs. | ||
+ | |||
+ | Sound | ||
+ | |||
+ | - Updated existing aircraft engine sounds to historically accurate sound SFX | ||
+ | - Added Hercules engine SFX | ||
+ | - Added DB601N engine SFX | ||
+ | - Updated MG and cannon SFX including new Hispano and Mk-101 | ||
+ | - Updated Explosion and hit SFX | ||
+ | - Added new flak sounds | ||
+ | - Added new day/night environmental ambience | ||
+ | |||
+ | Ships | ||
+ | |||
+ | - New Corvette, Tanker and Hospital ship types | ||
+ | - More accurate ship damage modeling | ||
+ | |||
+ | Aircraft Visibility | ||
+ | |||
+ | - Close and Distant aircraft visibility improved to provide more realistic combat environment | ||
+ | - Elimination of the 'Disappearing Aircraft' bug | ||
+ | |||
+ | Reflections | ||
+ | |||
+ | - Added reflections from the sky and clouds to all aircraft surfaces | ||
+ | - Added reflections to canopy glass surfaces. | ||
+ | - Lowered the whitening effect from sun reflections in the propeller. | ||
+ | - Increased reflectiveness for distant glass surfaces to improve spotting | ||
+ | |||
+ | Cockpit Graphics | ||
+ | |||
+ | - Countless historically accurate improvements and additions to aircraft cockpit graphics | ||
+ | |||
+ | Blackout Effects | ||
+ | |||
+ | Hi-G Blackout effects revised to reflect actual pilot experience | ||
+ | Aircraft Skins | ||
+ | |||
+ | - New historically accurate skins for all aircraft types | ||
+ | |||
+ | Visual Effects | ||
+ | |||
+ | - Updated smoke/explosion particle effects | ||
+ | - Updated weapon particle effects | ||
+ | - Updated engine/vehicle particle effects | ||
+ | - Updated environmental particle effects | ||
+ | |||
+ | Flight Modeling and Aerodynamics | ||
+ | |||
+ | - All aircraft types have historically more accurate aerodynamics including: | ||
+ | |||
+ | - Aerofoil characteristics corrected to historical | ||
+ | - More accurate aircraft dimensions and control surface operation | ||
+ | - Lift, Drag and Stall behavior improved | ||
+ | - Hi-speed Compressibility effects on maneuver introduced | ||
+ | |||
+ | Engine and Overheat modeling | ||
+ | |||
+ | - Engine physics revised to give accurate horsepower generation throughout the altitude range | ||
+ | - Overheat and engine wear provide full range of engine damage from player mis-use | ||
+ | |||
+ | Weapons Modeling | ||
+ | |||
+ | - All weapons types checked for accuracy and historical effectiveness | ||
+ | - AI gunner bugs eliminated | ||
+ | |||
+ | Damage Modeling | ||
+ | |||
+ | - Comprehensive damage revision of all aircraft types to reflect their construction and to provide more realistic combat results | ||
+ | - Maximum Aircraft G loading introduced | ||
+ | |||
+ | AI Aircraft Behaviour | ||
+ | |||
+ | - All AI aircraft types Flight/Damage and Engine modeling upgraded to Flyable standards | ||
+ | - AI Landing and Takeoff bugs eliminated | ||
+ | |||
+ | Player controlled Vehicles and AAA Artillery | ||
+ | |||
+ | - Many Vehicles and Artillery now can be player controlled | ||
+ | |||
+ | Game loading Screens | ||
+ | |||
+ | - New Hi definition game loading screens | ||
+ | |||
+ | Printable Extras | ||
+ | |||
+ | - Air Force bases of CLIFFS OF DOVER - detailed maps of the battle area | ||
+ | - Working German World War 2 mechanical flight computer, the Dreieckrechner DR-3 | ||
+ | |||
+ | Forum discussion can be found here: | ||
+ | |||
+ | ATAG/TF: https://theairtacticalassaultgroup.com/forum/showthread.php?t=27243&p=293324#post293324 | ||
+ | |||
+ | 1CGS: https://forum.il2sturmovik.com/topic/32881-discussion-about-clodblitz-launch-and-announcement/ | ||
+ | |||
+ | Enjoy! |