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IL-2 Sturmovik Cliffs of Dover BLITZ (Team Fusion Simulations v4.5)

Readme for v4.5

README -LITE- IL-2 Sturmovik Cliffs of Dover - BLITZ Additions and changes to original game.

Additional new Aircraft


Bf-109E-1B (early Fighter-Bomber) Bf-109E-4N (DB601N engine and 100 octane fuel) Bf-109E-4/E-4B and E-4N versions with added armor for fuel tank and pilot Bf-110C-2 Bf-110C-4_Late Bf-110C-4B (early Fighter-Bomber) Bf-110C-4N (DB601P engines with 100 octane fuel) Bf-110C-4NJG (Nightfighter) Bf-110C-6 (heavy 30mm Cannon armed version) BlenheimMkIV_Late (twin gun rear turret and extra bombload) BlenheimMkIVF (heavy Day-Fighter) BlenheimMkIVF_Late (twin gun rear turret and extra bombload) BlenheimMkIVNF (Nightfighter) BlenheimMkIVNF_Late (twin gun rear turret and extra bombload) Spitfire Mk-I-100 octane Hurricane DH-520-100 octane HurricaneMkI-NF (Night-fighter) Hurricane MkI-FB (Fighter-Bomber) Beaufighter Mk IF Beaufighter Mk INF (Night-fighter) DH-82A-1 (Field Mod armed Tiger Moth) DH-82A-2 (Czechoslovakian armed Tiger Moth) DH-82A (Battle of Britain Tiger Moth version with bomb carrying capacity)


Sunderland added bomb capacity BlenheimMkIF (heavy Day-Fighter) BlenheimMkINF (Night-fighter)


- New Autumn and Winter Maps - New Textures, trees, hedges, runways and terrain for all maps - Perspective from altitude corrected to provide accurate views of rivers and terrain - Additional historical landmarks - Additional spline road types & more cow types for Full Mission Builder - Elimination of original map bugs including: - “Swimming Pools” in France - Non- historical golf courses changed to farming. - Dull water off Querqueville, dry rivers at Le Havre, Bradwell, and Barneville - Airfield 'holes' at Hawkinge, Melville, Coquelles, Westhampnett, and Lympne flattened - Added missing hangers to various French Airdromes


- Game upgraded to 64 bits and DX11 - Tree collisions enabled - Distant Clouds enabled, 'Popup' effects reduced - Contrails enabled - Target dot view through cloud bug eliminated - Game controllers naming change to address the Windows 10 re-ordering issue - Rendering optimizations to increase FPS - Reduced crash generating bugs.


- Updated existing aircraft engine sounds to historically accurate sound SFX - Added Hercules engine SFX - Added DB601N engine SFX - Updated MG and cannon SFX including new Hispano and Mk-101 - Updated Explosion and hit SFX - Added new flak sounds - Added new day/night environmental ambience


- New Corvette, Tanker and Hospital ship types - More accurate ship damage modeling

Aircraft Visibility

- Close and Distant aircraft visibility improved to provide more realistic combat environment - Elimination of the 'Disappearing Aircraft' bug


- Added reflections from the sky and clouds to all aircraft surfaces - Added reflections to canopy glass surfaces. - Lowered the whitening effect from sun reflections in the propeller. - Increased reflectiveness for distant glass surfaces to improve spotting

Cockpit Graphics

- Countless historically accurate improvements and additions to aircraft cockpit graphics

Blackout Effects

Hi-G Blackout effects revised to reflect actual pilot experience Aircraft Skins

- New historically accurate skins for all aircraft types

Visual Effects

- Updated smoke/explosion particle effects - Updated weapon particle effects - Updated engine/vehicle particle effects - Updated environmental particle effects

Flight Modeling and Aerodynamics

- All aircraft types have historically more accurate aerodynamics including:

- Aerofoil characteristics corrected to historical - More accurate aircraft dimensions and control surface operation - Lift, Drag and Stall behavior improved - Hi-speed Compressibility effects on maneuver introduced

Engine and Overheat modeling

- Engine physics revised to give accurate horsepower generation throughout the altitude range - Overheat and engine wear provide full range of engine damage from player mis-use

Weapons Modeling

- All weapons types checked for accuracy and historical effectiveness - AI gunner bugs eliminated

Damage Modeling

- Comprehensive damage revision of all aircraft types to reflect their construction and to provide more realistic combat results - Maximum Aircraft G loading introduced

AI Aircraft Behaviour

- All AI aircraft types Flight/Damage and Engine modeling upgraded to Flyable standards - AI Landing and Takeoff bugs eliminated

Player controlled Vehicles and AAA Artillery

- Many Vehicles and Artillery now can be player controlled

Game loading Screens

- New Hi definition game loading screens

Printable Extras

- Air Force bases of CLIFFS OF DOVER - detailed maps of the battle area - Working German World War 2 mechanical flight computer, the Dreieckrechner DR-3

Forum discussion can be found here:




tf4.5_changelog.txt · Last modified: 2017/12/14 18:04 by Salmo